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Banished 1.0.4
Banished 1.0.4










  • Math library can now be compiled without the need for SIMD instructions.
  • Any mods with custom materials will need to be modified to point to the new shaders and/or use SRSL.
  • All materials now use custom shading language SRSL instead of HLSL.
  • banished 1.0.4

    Memory usage allowance has been increased to 1 gigabyte, which should allow for larger mods.Resource files can be in UTF8, USC2, UTF16, big and little endian.If anything seems amiss with the new version, contact me. Just unzip it into the directory where Banished is installed. You can use this patch here: BanishedPatch_1.0.4_To_1.05.zip. If you want, you can patch from 1.0.4 to 1.0.5 manually (the non-steam version). There’s a new modkit, available here: BanishedKit_1.05.zip GOG might take a few more hours to update to 1.0.5. If you bought on GOG.com, you’ll have to log in and download it.

    banished 1.0.4

    On Humble Store, or if you bought direct, you can download the new version by logging into your humble account, or using this tool. Today 1.0.5 has been released! If you play on Steam, you should get an auto update.

  • adds the ability to add these limits to the game windows that use them, such as the status bar, limits, and town hall production/graph.
  • adds 10 mod-usable resource flags and resource limits.
  • With either the patched version or steam beta, the base game won’t change (except for a few minor bug fixes), but they’ll let you run mods generated with the new mod kit. Select the drop down and pick Beta Test for 1.0.7. Select properties, and then in the windows that opens, select the BETAs tab. If you are using Steam, go into your game library and right click on Banished. This is usually C:\Program Files\Shining Rock Software\Banished\.Īs always the Beta is up on Steam. Once downloaded, just unzip the archive into the folder where you have Banished installed. Previous versions of the game won’t work with this patch. Note that you need to apply the patch to version 1.0.6. There’s a new section on using the resource limits and a new example mod that enables them all.

    banished 1.0.4

    Without further ado, here’s the beta mod kit: BanishedKit_1.12.Beta.zipīe sure to check out the documentation. If you use these, please let me know how they work out. It also has a new memory allocator that doesn’t have a hard limit on system memory used. It also adds the ability to add these limits to the game windows that use them, such as the status bar, limits, and town hall production/graph. It adds 10 mod-usable resource flags and resource limits. Here’s a new Banished beta for the modding community to test out.












    Banished 1.0.4